Last Stand, Day 3: Image Process
Last Stand » Devlog
I spent most of my time today working on images for the game. This probably wasn't an efficient use of time... but it's what I did. I thought it'd be faster than it was. Here, you can see the process from the original cut paper photo, to the final profile image of an in-game character.
Prior to deciding on this, I had also attempted digital painting in procreate and pixel art in a few different apps. I just wasn't happy with the results and decided to go with this. It's taking longer than expected, but I am happy with it overall.
Last Stand
Who will you choose to defend the kingdom?
Status | Prototype |
Author | shaunweg |
Genre | Role Playing |
More posts
- Last Stand, Day 2: Deciding on Art and ConceptJun 11, 2024
- Last Stand, day 1: IdeasMay 29, 2024