Last Stand, Day 3: Image Process


I spent most of my time today working on images for the game. This probably wasn't an efficient use of time... but it's what I did. I thought it'd be faster than it was. Here, you can see the process from the original cut paper photo, to the final profile image of an in-game character.

Prior to deciding on this, I had also attempted digital painting in procreate and pixel art in a few different apps. I just wasn't happy with the results and decided to go with this. It's taking longer than expected, but I am happy with it overall.